![]() Hi-Fi Rush is a game that is designed to be played at 60 FPS framerates, or higher for those of us who are blessed with high-end systems and high refresh rate monitors. So what about the game's PC version? Simply put, this game runs incredibly well on PC, and while the game lacks many graphics settings, most PC gamers will have not trouble playing this game assuming they have a suitable GPU for their resolution. It's fresh, unique, and plays incredibly well, factors that allow the game to shine more than many other recent PC releases (cough, Forspoken, cough). In my mind, this is Ratchet and Clank meets Devil May Cry with a beat thrown in for good measure. With the addition of the game's rhythm mechanics, Hi-Fi Rush's combat is something that feels fresh, and outside of combat its platforming sequences are also satisfying to play through. Gameplay-wise, Hi-Fi Rush's combat system is reminiscent of Devil May Cry, with its score charts encouraging players to complete combos, end fights quickly, and make full use of the game's combat mechanics. ![]() hi-Fi Rush is not a trend follower, it is a trend setter. Hi-Fi Rush is a game that is hard to categorise, while it is published by Bethesda and Microsoft, it is not a AAA game with an insane development cost, a high asking price and gameplay that does it best to follow the latest trends. ![]() ![]() Conclusion - A solid PC version of a great rhythm-based action game ![]()
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